Bouncing


Overview

The project we did was a 3D bouncing ball animation. We used Adobe Photoshop and Adobe After effects to complete this project. First we created all of the layers that we were going to animate in the future. Then we put all of the layers into Adobe After Effects and that's when we started to animate. We created motion keyframes which between each key frame there was a motion path. So we could see the path the ball was going to travel. Then after we did that we curved each of our motion paths so it looked like it was bouncing and not zigzagging through the air. Then we squashed and stretched and rotated our ball in the air. That part was the hardest for me because it was difficult to get it right.

What did I learn?

I learned a lot about animation with this project. I learned that if you make a mistake your project won't look quite right until you fix that mistake. Everything you do in animation also has to be timed just right. Such as when you bounce the ball you can't have it in the air for too long, or else it just looks off. I learned that After Effects is really picky. I had to create so many keyframes and they all had to be close together. I learned that a lot of things in After Effects are user friendly. I could always find the tools that I needed and the concept was very simple.

How did it go?

Overall I think I did okay. I definitely do not think it's the worlds best animation but I think it isn't the worst. I think I did well for my skill level. It doesn't look the most realistic, and it could definitely improve. Next time I want to take more time and focous more on making my animation more realistic. I will make sure my key frames and everything are in place that way I can have the best possible animation.

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